

Long before you meet Sullivan Knoth, you'll piece together his role in the Temple Gate cult, both as a leader and influencer, his minions and underlings often repeating his gospel from the shadows. He's a religious fanatic, who preaches the word of God as Salvation but does terrible things in his name, leading his people in what he calls The End of Times. Loading screens tell you about The Gospel of Knoth, the words of a man sickened by the freely-fornicating ways of the world, and has set up his own civilization adhering to his own perceived word of God. Very early on in the game, you enter a wooden boarded house, with a picture of a large priestly-looking man hanging on the wall. Then, of course, you have the subject matter. It's a triple whammy of discomfort, being blind, terrorized by incidental music and never knowing when your next rest is coming from. In an effort not to spoil what those four things are since they're pretty large plot points, I will say that despite its predictability and ease of piecing the story together, Outlast 2's execution is indeed shocking and difficult. After about half an hour in, I wrote down four things that I would expect to happen over the course of the game, and they were all correct. Outlast 2's premise is shocking - shockingly predictable.

When you review the footage back, Blake has narrated some information over the top of it, filling in some blanks for us. Blake will prompt you with, "I should get a shot of this," so aim your camera at it while the red reticule fills up and the time-code runs. Since you're an investigator's cameraman, you get to shoot all of the hideous and awful footage yourself. If you have forgotten what the bloody hell is going on after being chased through a shanty town by something that looks like it could scare Death himself, you can review the information you have recorded and collected. There's a little touch here I don't think many will notice or appreciate, and that's when you hit "LS" if you're within this "inventory." Blake will move on and the menu closes, which I feel like adds a sense of urgency to the overall feel of Outlast 2.Įvery time you look at the camera, Blake will repeat your current objective, and you might be so scared you forgot. There you can see how many batteries you have remaining, how many bandages you carry, and check your camera. Hitting the window button on the Xbox Controller changes the screen's point of view, looking down at Blake's coat. West Virginia went 0-for-14 with runners in scoring position.If you can escape for long enough, or you have a bit of breathing space and you're still bearing enough of your wits to pay attention, you can heal any hurts Blake has with bandages. Planeta and Hornback each had three hits for Delmarva, which was 2-for-24 with runners in scoring position but improved to 4-2 in extra innings. Ferguson (1-0) struck out three and yielded one hit over three scoreless innings for his first win since Aug. After Kelly flied out, Plenta moved up a base on Schoop's groundout and scored when Avila threw wide of first base after fielding Kieron Pope's bouncer.ĭ.J. They finally broke through in the 19th as Planeta doubled off Casey Sadler (1-2), the Power's fifth pitcher. The Shorebirds nearly won it in the 15th, but Jonathan Schoop was thrown out at the plate trying to score from second on third baseman Eric Avila's error. That left the door open for the Power, who regained the lead an inning later on Andrew Maggi's sacrifice fly.Īgain, Delmarva answered, getting consecutive one-out singles from Michael Ohlman, Riley Hornback and Mychal Givens to keep the game going. The Shorebirds stranded a runner at third in the 10th and squandered a golden opportunity to win after Planeta tripled leading off the 11th. But Tyler Kelly drilled a leadoff homer, his only hit in nine at-bats. West Virginia, which dropped its only other extra-inning game this season, took a 3-2 lead into the bottom of the ninth. Delmarva lost its other 19-inning contest, 4-3, to the Piedmont Boll Weevils on July 24, 2000. It matched the longest game in Shorebirds history. Mikey Planeta led off the 19th inning with a double and scored on a two-out throwing error to end a 5-hour, 5-minute marathon and give Delmarva a 5-4 victory over the Power. So the Shorebirds got a little help in winning one of the longest games in team history. Neither Delmarva nor West Virginia was having much success with runners in scoring position as Friday night became Saturday morning at Arthur W.
